Welcome to my Vote Caster.


Generally speaking, should AGS start with a complete rewrite?
Answers Votes Percent
1.
Scrap it completely and start over. 3 27%
2.
No, please continue building on what we have. 3 27%
3.
Why can't you start anew and continue with minor enhancements on the old AGS. 4 36%
4.
It doesn't matter, I'm gonna use Visionaire, AGE, Unity, Sludge, Wintermute, etc... 0 0%
5.
I say continue with AGS 3 for a little longer and then work on a restart. 1 9%
6.
I think AGS is a finished product we should do nothing. 0 0%
7.
It doesn't matter to me at all. 0 0%
Total Votes: 11

What kind of Game compatibility are you looking for?
Answers Votes Percent
1.
I want full Game compatibility with older versions of AGS using RunAGSGame. 2 18%
2.
It doesn't matter to me. 3 27%
3.
Get Rid of RunAGSGame. 1 9%
4.
Keep RunAGSGAme, but I do not need it to run AGS 3.3.0 games and under. 1 9%
5.
GetRid of RunAGSGAme and help/allow SCUMMVM have full AGS 3.3.0 and under compatibility. 2 18%
6.
Keep RunAGSGame and help/allow SCUMMVM have full AGS 3.3.0 and under compatibility. 1 9%
7.
I do not want backwards compatibility with either RunAGSGame or SCUMMVM. 1 9%
Total Votes: 11

What kind of Editor compatibility would you like?
Answers Votes Percent
1.
I want the editor to use new formats for projects and do away with .AGF files. 0 0%
2.
I want the editor to use a new format for projects, however I would like to be able to import AGS 3.0 and up projects 4 36%
3.
I want the editor to use a new format for projects, however I would like to be able to import AGS 2.7.2 and up projects 1 9%
4.
I want the editor to use a new format for projects, however I would like to be able to import all older AGS Projects. 0 0%
5.
I want the editor to be completely new. 2 18%
6.
I want the editor to be completely the same just with improvements just as has been done for years. 1 9%
7.
I want the editor to be a complete rewrite, but I want the way we make games to be the same as the old versions of AGS 1 9%
8.
I want a completely new editor with the ability to have the interaction editor as it once did. 1 9%
9.
I want the editor to be the same with improvements made periodically and the interactions editor 1 9%
10.
Doesn't make a difference to me. 0 0%
Total Votes: 11

Would you like the Engine to be extensible?
Answers Votes Percent
1.
Yes, I would like both modules and plugins to work with AGS 2.7.2 plugins and up and the new AGS. 0 0%
2.
Yes, I would like both modules and plugins to work with AGS 3.0.0 plugins and up and the new AGS. 1 9%
3.
Yes, I would like both modules and plugins, but I want it to be a completely different system. 4 36%
4.
Yes I would like both Modules and Plugins to continue working the way they work now. 0 0%
5.
I would like just plugins and to be compatible from 3.0 and up 0 0%
6.
I would like just modules and to work from 3.0 and up. 0 0%
7.
I would like just modules and a brand new system. 1 9%
8.
I would like just plugins and a brand new system. 0 0%
9.
I would like a brand new system for both Modules and Plugins and I would like it to have crossplatform support 4 36%
10.
I do not care either way. 1 9%
Total Votes: 11

Would you like the editor to be extensible?
Answers Votes Percent
1.
Yes, I would like plugins from 2.7.2 and up to work and a new plugin system. 0 0%
2.
I want plugins from 3.0 and up to work and a new plugin system. 0 0%
3.
I want a new plugin system, dont care about backwards compatibility. 5 45%
4.
I do not want a plugins system. 0 0%
5.
I do not care either way. 1 9%
6.
I want a new plugins system which is also cross-platform capable. 5 45%
Total Votes: 11

What is the editor/engine connection?
Answers Votes Percent
1.
I want the editor to compile all engine code. 2 18%
2.
I want the editor, the engine and the compiler to be all separate. 6 55%
3.
I want the editor and engine to be separate and use the engine as a command line compiler too. 0 0%
4.
I want the engine and editor to be the same app(Even though this wouldn't make sense) 0 0%
5.
Don't care. 3 27%
Total Votes: 11

In which of these languages should the engine be written in so that you can participate in its development?
Answers Votes Percent
1.
I will not participate. 5 45%
2.
Doesn't matter. 2 18%
3.
I can program in all these languages. 0 0%
4.
C++ 2 18%
5.
LUA 0 0%
6.
C# 0 0%
7.
.Net/BASIC 0 0%
8.
Unity 1 9%
9.
HTML5, Javascript, CSS 1 9%
10.
Java 0 0%
Total Votes: 11

Should the Engine be Open Source?
Answers Votes Percent
1.
Completely. 8 73%
2.
None of it at all should be open. 0 0%
3.
Open to only those that request access. 1 9%
4.
Open only to official participating team members. 0 0%
5.
Do not care. 1 9%
6.
Opened only after every major version has been released. 1 9%
Total Votes: 11

In which of these languages should the editor be written in so that you can participate in its development?
Answers Votes Percent
1.
I will not participate. 4 40%
2.
Doesn't matter. 2 20%
3.
C++ 1 10%
4.
Java 0 0%
5.
B4J 2 20%
6.
KBasic/Q7Basic 0 0%
7.
C# 1 10%
8.
VB.Net 0 0%
9.
Web Technology such as Javascript, PHP,AJAX, etc... 0 0%
10.
Neither of these. 0 0%
Total Votes: 10

Which Major OS Should The AGS Engine be Ported to?
Answers Votes Percent
1.
Windows XP and up, MacOS 10, Linux, Chromebook 2 18%
2.
Windows XP and up, MacOS 10, Linux 4 36%
3.
Windows 7 and up, MacOS 10, Linux, Chromebook 0 0%
4.
Windows 7 and up, MacOS 10, Linux 1 9%
5.
Windows 7 and up, MacOS 10 1 9%
6.
Windows XP and Up and MacOS 10 0 0%
7.
Windows XP and up Only. 0 0%
8.
Windows XP and up and Linux 1 9%
9.
Windows 7 and up Only 0 0%
10.
Windows 7 and up and Linux 2 18%
Total Votes: 11

Which Portable OS Should the Engine be ported to?
Answers Votes Percent
1.
Dont care 2 18%
2.
iOS, Android and Windows Phone/ Tablets 8 73%
3.
iOS and Android 0 0%
4.
iOS Only 0 0%
5.
Android Only 1 9%
6.
Windows Phone Only 0 0%
7.
iOS and Windows Phone 0 0%
8.
Android and Windows Phone 0 0%
9.
iOS and Android Tablets Only. 0 0%
Total Votes: 11

Which Minor Portable OS should AGS Engine be ported to?
Answers Votes Percent
1.
WebOS, Windows Mobile, Symbian and Blackberry 2 20%
2.
WebOS Only 0 0%
3.
Blackberry Only 0 0%
4.
Windows Mobile and Blackberry only 4 40%
5.
WebOS and Blackberry Only 1 10%
6.
WebOS, Windows Mobile, Symbian 0 0%
7.
Windows Mobile, Symbian and Blackberry only 0 0%
8.
Windows Mobile Only 1 10%
9.
Symbian Only 1 10%
10.
WebOS, Windows Mobile, Symbian, SailfishOS and Blackberry 1 10%
Total Votes: 10

Which Major Console should AGS Engine be ported to?
Answers Votes Percent
1.
X-Box One, Ouya and Nintendo Wii U 1 9%
2.
Playstation 4, X-Box 360, Ouya, Nintendo Wii U 2 18%
3.
PS4 and X-box one Only 1 9%
4.
PS4, Wii U and X-box one Only 1 9%
5.
PS4, Wii Uand Ouya one Only 0 0%
6.
PS4, X-box One and Ouya Only 0 0%
7.
PS4 and Ouya Only 6 55%
8.
X-Box one and Ouya only 0 0%
9.
Ouya and Wii U Only 0 0%
Total Votes: 11

Which Portable Gaming System should the AGS Engine be ported to?
Answers Votes Percent
1.
Dont Care 8 73%
2.
PSP GO, Nintendo 3DS 0 0%
3.
PSP only 1 9%
4.
Nintendo 3ds only 1 9%
5.
PSP and PSP Go Only 0 0%
6.
Nintendo DS and 3ds only 0 0%
7.
Nintendo DS Only 0 0%
8.
PSP, PSP GO, Nintendo DS and Nintendo 3DS 1 9%
9.
Nintendo DS and Classic PSP Only 0 0%
Total Votes: 11

Which Older Console should the AGS Engine be ported to?
Answers Votes Percent
1.
Dont care 6 55%
2.
PS3, PS2, PS1, X-Box, X-Box 360, Wii 0 0%
3.
PS3 Only 1 9%
4.
X-Box 360 Only 1 9%
5.
Wii Only 0 0%
6.
X-Box 360 and PS3 Only 0 0%
7.
PS3 and Wii only 0 0%
8.
Wii and X-Box 360 only 0 0%
9.
Wii, X-Box 360 and PS3 Only 3 27%
Total Votes: 11

Which Major OS Should the Editor be Ported to?
Answers Votes Percent
1.
Windows XP and up, MacOS 10, Linux, Chromebook 0 0%
2.
Windows XP and up, MacOS 10, Linux 5 45%
3.
Windows 7 and up, MacOS 10, Linux, Chromebook 0 0%
4.
Windows 7 and up, MacOS 10, Linux 2 18%
5.
Windows 7 and up, MacOS 10 1 9%
6.
Windows XP and Up and MacOS 10 0 0%
7.
Windows XP and up Only. 0 0%
8.
Windows XP and up and Linux 1 9%
9.
Windows 7 and up Only 0 0%
10.
Windows 7 and up and Linux 2 18%
Total Votes: 11

Which Portable OS Should the Editor be Ported to?
Answers Votes Percent
1.
None/Don't care 6 55%
2.
iOS, Android and Windows Phone/ Tablets 1 9%
3.
iOS and Android 3 27%
4.
iOS Only 0 0%
5.
Android Only 1 9%
6.
Windows Phone Only 0 0%
7.
iOS and Windows Phone 0 0%
8.
Android and Windows Phone 0 0%
9.
iOS and Android Tablets Only. 0 0%
10.
iOS, Windows RT and Android Tablets Only. 0 0%
Total Votes: 11

What kind of scripting should the Engine use?
Answers Votes Percent
1.
LUA Only 3 27%
2.
C/C++ Style Only 0 0%
3.
Javascript Only 1 9%
4.
Old BASIC 0 0%
5.
Basic .NET style 0 0%
6.
C# 0 0%
7.
Python 0 0%
8.
Classic AGS Script. 3 27%
9.
Multiple: C++/LUA/BASIC 4 36%
10.
Multiple: C++/BASIC/LUA 0 0%
Total Votes: 11

How important is easy game creation to you? Such as having an Interaction Editor?
Answers Votes Percent
1.
Very Important - I want to do no scripting at all, but I would still like the option available just in case I learn. 2 18%
2.
Important. I want equal use of an interaction editor and scripting. 5 45%
3.
Not too important. I prefer scripting, but I may use the interaction editor too. 4 36%
4.
I do not want it. I will only use Scripting. 0 0%
5.
Doesn't Matter to me, I will use whatever is available. 0 0%
6.
I just want an interaction editor, scrap scripting completely. 0 0%
Total Votes: 11

Do you want Team Project editing capabilities?
Answers Votes Percent
1.
Not Important to me. 1 9%
2.
Yes, I want a full team development system. 1 9%
3.
Some Team tools would be nice. 6 55%
4.
All I need is something that would make syncing and using GITHUB/SVN/Sourceforge easy with my project. 2 18%
5.
Do not add Team building tools. 1 9%
Total Votes: 11

Would you like the Engine to support TCP/IP Functionality?
Answers Votes Percent
1.
Yes, give me everything you got! 2 18%
2.
No! 1 9%
3.
Do not care! 2 18%
4.
Just some minor functionality in addition to server/client capabilities would suffice. 6 55%
5.
Just a simple server/client commands. 0 0%
Total Votes: 11

Would you like Database Support?
Answers Votes Percent
1.
Give me JSON, XML and MySQL 1 9%
2.
JSON Only 0 0%
3.
XML Only 0 0%
4.
MySQL Only 0 0%
5.
MySQL and XML Only 1 9%
6.
MySQL and JSON Only 0 0%
7.
JSON and XML Only 4 36%
8.
Some other Database support 0 0%
9.
JSON, XML and MySQL Support and other databases too. 0 0%
10.
Do not care/I really can not see how this could be useful to adventure games. 5 45%
Total Votes: 11

Would you like 2.5D implemented?
Answers Votes Percent
1.
Yes, give me everything you can! 7 64%
2.
No 1 9%
3.
Do not care. 1 9%
4.
I may or may not use this in the future. 1 9%
5.
Only for Objects. 0 0%
6.
Only for Characters 0 0%
7.
Only for Inventory items/GUI's 0 0%
8.
Only for Characters and Objects 1 9%
9.
Only for Characters and GUI/inventory 0 0%
10.
Only for GUI/inventory and Objects. 0 0%
Total Votes: 11

Would you like an optional 3D Implementation?
Answers Votes Percent
1.
Just a simple 3D Scene loading functionality 2 18%
2.
Yes, I want to include as much advanced 3D World functionality as possible. 4 36%
3.
No, leave this to be 2D/2.5D only! 3 27%
4.
Do not Care! 0 0%
5.
The 2.5D will do enough of what I need. 2 18%
Total Votes: 11

What kind of resolution choices would you prefer?
Answers Votes Percent
1.
You choose. 2 18%
2.
Whatever the original AGS had. 0 0%
3.
Tons of them already pre-defined. 1 9%
4.
Completely Custom resolutions 2 18%
5.
Tons of Pre-defined resolutions and the choice for custom resolutions. 6 55%
Total Votes: 11

Should the Engine have limitations?
Answers Votes Percent
1.
Yes, the same limits as AGS had. 0 0%
2.
Up the limits a little bit. 0 0%
3.
Remove limits completely. 11 100%
4.
Do not care! 0 0%
Total Votes: 11

What about Game Patching?
Answers Votes Percent
1.
I want the ability to make full and minor game patches 4 36%
2.
I just want minor game patching ability. 2 18%
3.
Do not care. 3 27%
4.
I do not want game patching ability. 0 0%
5.
I want the ability to make full and minor game patches and I really need old save games to work too! 2 18%
Total Votes: 11

What about the Dialogue Editor?
Answers Votes Percent
1.
The Dialog Editor is fine the way it is. 0 0%
2.
I want a completely enhanced system. 5 45%
3.
I want to enhance the current system and the way it works. 5 45%
4.
Don't care. 1 9%
Total Votes: 11

Do you want to be able to make first person adventures?
Answers Votes Percent
1.
YES! I want the option for this. 7 64%
2.
No. Scrap it! 2 18%
3.
Don't Care. 2 18%
Total Votes: 11

Do you need the Text Parser?
Answers Votes Percent
1.
Yes, I can find a use for it! 9 82%
2.
It is useless, get rid of it. 0 0%
3.
Do not care. 2 18%
Total Votes: 11

Do you think we should go the route of crowd funding?
Answers Votes Percent
1.
Yes, lets start right now and get cash to make this thing. 0 0%
2.
Yes, but lets get working on it first and have something to show. Then we can get cash and hire help/resources. 7 70%
3.
No way! Bad idea. 3 30%
4.
Yes, lets start right now and get cash to make this thing. Then lets make AGS Commercial. 0 0%
5.
Yes, but lets get working on it first and have something to show. Then we can get cash and hire help/resources. Then Lets make AGS Commercial. 0 0%
6.
Lets just make it commercial and get funding that way! 0 0%
7.
Do not care. 0 0%
Total Votes: 10

Should the engine still focus on classic style Adventure games?
Answers Votes Percent
1.
If it is 2D and has enhanced functionality, why cant it make classic and modern style games too? 9 90%
2.
I want the old to be gone. In with the new people! 0 0%
3.
It wouldn't be AGS, no matter how new, if it wasn't Only Classic style Adventure games. 1 10%
4.
Do not care. - If you chose this option, it means you do not currently use AGS nor will you. So pick one of the above. 0 0%
Total Votes: 10


Return To Website


Get your own FREE Vote today! 
Report Content ·  · Web Calendars   Online Photo Albums   Free Web Hosting   Cheap Domains 
Powered by Bravenet